Today we are proud to release the forth bug fix release for the 2.7.61.X Beta. This is a huge milestone in the step towards 2.7.61.X becoming our new stable release.
Moving forward we are working towards a maintenance release cycle of every two weeks. Either being for the 2.6.71.X, 2.7.62.X, or 2.9.63.X branches.
We want to thank everyone who productively helped in making the 2.7.61.0 Beta release such a huge success.
We still would like to stress, if you see anything that does not seem to be working the way you might expect it to, to reach out to us on Discord and talk it through with the team, and they will instruct you on how to go from there. This has vastly helped in keeping simply setting issues or misunderstandings on how a feature works out of the issue tracked in GitHub. Again we thank you.
You can find a link to the download on the links page of this website or on our GitHub on the Tags page.
Bug Fixes
- Fix cooling buffer ignoring the travel feedrate, leading to erasing too much feedrate. #4597
- Fix ‘only one peri on top’ margin
- Fix raft with “avoid crossing perimeter”
- Fix z_step for tree support
- Fix calibration panel refresh after resize.
- Fix overhang attributes on extra overhangs
- Fix current path not reset after brim in complete_object mode #4612
- Parallel_objects_step: use the same brim workflow as complete_objects #4613
- Fix infill merging too easily, overlapping the perimeters.
- Fix for some regions that don’t merge correctly
- Fix grow_contour_only when the layer shape has a throat (like in an hourglass)
- Fix “selected layers” for layer time
- Add “%” to max_layer_height when converting (a big number) from Prusa #4600
- More resilient scaling for the splashscreen #4599